Patch Global v1.1 Dreamwalk Corridor · Verified 2026-06-10

Neverness to Everness (NTE) Modules Guide — Rabbit Hole, Rewind & Tetris Layout (2026)

Neverness to Everness (NTE) Modules guide: Rabbit Hole at HL10+, Carrota farming, Rewind gacha in Console menu, and Tetris grid layout on Global server. Updated Neverness to Everness (NTE) Global server guide.

Rabbit Hole Unlock
HL30
Stamina / Run
20
Module Grid
4×4
Rewind Tiers
3

Fast Answer

  • June 2026 NTE Modules answer: Endgame **Tetris-grid** stat gear in Neverness to Everness. Farm from Rabbit Hole at HL30+ — 20 Stamina per run.
  • Rewind tiers: Tier 1 = 10k Fons (1 random sub-stat) · Tier 3 = 200k Fons + Premium Token (all sub-stats). Fund via Fons guide.
  • Farm at HL40 Hard for optimal drops — level main team first via materials.
  • Before Modules: activate Cartridge 4-piece sets. Verified 2026-06-04.

NTE Modules Jump Points — Pick Your Endgame Question

NTE Modules Routes — Best Next Page in Neverness to Everness

JobBest pageWhy
Level to HL30–40 first/materialsAscension and domains before Rabbit Hole spam.
Fund Rewind Tier 1/fons10k Fons per Rewind — Pink Paws Heist income.
Cartridge sets first/cartridges4-piece bonus before Module min-max.
Farm Beetle Coins for Fons/beetle-coinsThug Route funds Rewind and enhancement.
Co-op Rewind Tokens/co-op-guidePremium Tokens from boss first clears.

What Are Modules in Neverness to Everness (NTE)?

Modules are puzzle-shaped stat pieces slotted into each character's **Console** (4×4 Tetris grid). They stack with Cartridges set bonuses. Farm **Carrota** in the **Rabbit Hole Anomaly Zone**, then pull Modules via **Rewind** in the Console menu (Game8).

NTE Rabbit Hole — Module & Carrota Farming

**Rabbit Hole** is an **Anomaly Zone** (not a commission) on a New Herland high-rise at **Cape Square**. It drops **Cartridges**, **Carrota** coins, and **Manhole** upgrade mats (Game8 / Icy Veins).

  • **HL10** — Rabbit Hole Easy (Bronze Carrota)
  • **HL20** — Rabbit Hole Normal (Silver Carrota)
  • **HL30** — Rabbit Hole Hard (Gold Carrota) — S-rank Module target tier
  • Each run costs **~40 Character Pixels** — see /character-pixels
  • Fast travel: New Herland District map marker south of Midas Arc Workshop

Rewind — Module Gacha in Console Menu

**Rewind** is the Module pull system inside **Character Menu → Console → bottom-left Rewind button** (Game8). It uses **Carrota** from Rabbit Hole — not Fons.

  • Each character has **different Module slot shapes** — pick 8 target shapes on Normal/Hard to bias pulls (+5 Carrota per duplicate shape)
  • Level Modules with spare pieces or **Manhole** mats from Rabbit Hole
  • Fund Carrota via Rabbit Hole runs — not Pink Paws Heist (separate Fons source)
Rewind modeCarrotaModule rankHL to unlock
EasyBronze CarrotaB (blue)Available at Rabbit Hole Easy
NormalSilver CarrotaA (purple)HL20 + Rabbit Hole Normal
HardGold CarrotaS (orange)HL30 + Rabbit Hole Hard

Hunter Level Gates — Rabbit Hole & Rewind

Do **not** wait until HL30 to start — Easy Rabbit Hole opens at **HL10** (AllThings.how). Hard tier + S Modules align with **HL30** endgame.

  • HL10: Enter Rabbit Hole Easy → Bronze Carrota → blue Modules
  • HL20: Rabbit Hole Normal → Silver Carrota → purple Modules
  • HL30: Rabbit Hole Hard → Gold Carrota → orange S Modules
  • Before HL10: focus story, Cartridges from early zones, and /materials

Module Sub-Stat Priority

Each Module has one main stat and sub-stats unlocked as you level it. Match role — see /characters build pages.

StatGood forBad for
ATK%DPS (Nanally, Chiz)Supports, tanks
CRIT Rate / CRIT DMGAll DPSHealers
HP%Tanks (Fadia), healers (Edgar)DPS
DEF%Shields (Adler)DPS
Energy RechargeSupports (Sakiri, Haniel)DPS

Tetris Grid Layout

Modules come in Tetris shapes on a **4×4 grid**. Larger pieces give higher main stats but block flexibility. Activate a **4-piece Cartridge set** before min-maxing Module shapes (Game8).

Weekly Module Farm Checklist

  • Spend Character Pixels on highest Rabbit Hole tier you can clear
  • Pull Rewind on Hard only when farming Gold Carrota efficiently (HL30+)
  • Target 8 Module shapes for your main DPS before spam-pulling
  • Enhance Modules with Manhole drops — don't chase perfect subs day one

FAQ

When does Rabbit Hole unlock in NTE?

Hunter Level 10 for Easy difficulty in New Herland District (Cape Square). Hard tier requires HL30.

Does Rewind cost Fons?

No — Rewind uses Carrota (Bronze/Silver/Gold) from Rabbit Hole runs only (Game8).

Modules vs Cartridges?

Cartridges provide set bonuses; Modules fill the Console Tetris grid for raw stats. Farm both from Rabbit Hole.

Last verified: 2026-06-10 · Patch: Global v1.1 Dreamwalk Corridor

Official NTE Modules Fact Calibration — Neverness to Everness Sources

Facts below are tagged verified (official or in-client confirmed on Global) or reported (community / UI may change — confirm in-game).

  • reportedRabbit Hole unlocks at Hunter Level 30 on Global server
  • reportedEach Rabbit Hole run costs 20 Stamina
  • reportedRewind Tier 1 costs 10,000 Fons for one random sub-stat re-roll
  • reportedModule grid is 4×4 (16 slots) with Tetris-shaped pieces

Neverness to Everness Module costs are reported — confirm in Rabbit Hole UI after each balance patch.

What's Next in Neverness to Everness (NTE)? — Endgame Guides

📦NTE Materials Guide💊NTE Cartridges🔮NTE Arc Tier List👤NTE Character Pixels💰NTE Fons Guide🪲NTE Beetle CoinsNTE Tier List👤NTE All Characters🤝NTE Co-op Guide👥NTE Team Builds💰NTE F2P Guide🌱NTE Beginner Guide

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