Lonely Player — NTE Anomaly Commission Guide
Neverness to Everness Lonely Player guide: Clement Academy night quest, nine Wandering Puppet puzzles, and high Hunter EXP rewards. Updated Neverness to Everness (NTE) Global server guide.
Illusion Town · Hard · Anomaly Commission
Lonely Player
Neverness to Everness Lonely Player guide: Clement Academy night quest, nine Wandering Puppet puzzles, and high Hunter EXP rewards. Rewards: Hunter EXP ×450, Annulith, Fons, Beetle Coins, Anomaly Material Selection Box I. Updated Neverness to Everness (NTE) Global server guide.
Fast Answer
- Region: Illusion Town · Difficulty: Hard
- Rewards: Hunter EXP ×450 · Annulith · Fons · Beetle Coins · Anomaly Material Selection Box I
- Full list: NTE anomaly commissions · strategy anomaly guide
- Note: Wandering Puppets mini-game chain; 450 Hunter EXP tier, no Arc drop.
Lonely Player Overview
**Lonely Player** is a long **Illusion Town** commission at **Clement Academy** above Fiscus Avenue. Anomaly **Wandering Puppets** only starts when in-game time is **20:00–06:00**. Nine puppet invitation puzzles across the campus — no Arc drop, but among the highest Hunter EXP payouts in the Common list. Allow **~15 min (anomaly only) · 60–90 min (with prerequisite collection)** on first clear.
Walkthrough Summary
- Set time to **night (20:00–06:00)** — enter **Clement Academy** from the **right side of the front gate** (jump electrical equipment along the wall; main gate kicks you out)
- Prep items (do before or during the chain): **Empathy Eye Drops** (return diary to girl near gym), **Cheese the Camera** (Occult Club student chain — morning/afternoon only), optional **Peepy** + Sunglasses (knock wall cracks three times, then follow Peepy questline for cup-game hints)
- **Running puppet** — race at track oval; follow arrows while keeping the puppet in view
- **Basketball court puppet** — meet it between the two courts after it teleports
- **Garden puppet** — chase footsteps after it vanishes, or invite quickly on approach
- **Gymnasium puppet** — use Empathy Eye Drops to spot four hidden puppets; break invisible doorway, reveal follower with AoE
- **Hallway puppet** — break the center mannequin, then use **Cheese the Camera** to reveal the runner
- **Piano puppet** — third floor left room; replay melody with Screaming Airwaves, input three sequences, invite
- **Cups puppet** — third-floor shell game (3 rounds); Peepy points at the correct cup on round three
- **Classrooms puppet** — chain through five linked classrooms, find small puppets in each
- **Last puppet** — auditorium stage: use microphone, then invite the seated puppet to finish
Wandering Puppets — Strategy
**Anomaly:** Wandering Puppets · **Weakness:** Lakshana. This enemy is weak to Lakshana.
- Nine invitation puzzles plus the final auditorium puppet — prep **Empathy Eye Drops** and **Cheese the Camera** before night window closes
- Piano sequence requires three melody inputs — see piano-sequence section below for full key order
- Allow **60–90 minutes** on first clear with prep chains; window closes at dawn (06:00)
Rewards
- Hunter EXP ×450
- Annulith
- Fons
- Beetle Coins
- Anomaly Material Selection Box I
Tips
Allow **60–90 minutes** on first clear with prep chains. Use /map Wertheimer Tower fast travel to Illusion Town. Strong HL29 wall filler when night window is available.
Piano Puzzle — Full Input Sequence
Keys are numbered **1–10** left to right on the piano UI. Press **OK** after each melody; a green smiley confirms success. Input all three melodies in order: **Melody 1:** 4, 10, 8, 6, 1, 10, 7, 5 **Melody 2:** 1, 5, 10, 9, 10, 5, 10, 5, 1, 5, 10, 9, 10, 5, 10, 5 **Melody 3:** 8, 7, 5, 7, 8, 7, 5, 8, 7, 5 If input fails, confirm in-game time is still between **20:00 and 06:00** — the puppet window closes at dawn.
FAQ
Lonely Player time requirement?
In-game time must be between 20:00 and 06:00 to start at Clement Academy.
Does Lonely Player drop a free Arc?
No — rewards are Hunter EXP ×450, Annulith, Fons, Beetle Coins, and Anomaly Material Selection Box I.
How many puppets must I invite?
Nine Wandering Puppet puzzles plus the final auditorium puppet after all invitations.