Clearing After Snowfall — NTE Anomaly Commission Guide
Neverness to Everness Clearing After Snowfall guide: soothe then defeat Rain-sweeping Maid east of Wertheimer Tower, Miguel District. Updated Neverness to Everness (NTE) Global server guide.
Miguel District · Easy · Anomaly Commission
Clearing After Snowfall
Neverness to Everness Clearing After Snowfall guide: soothe then defeat Rain-sweeping Maid east of Wertheimer Tower, Miguel District. Rewards: Hunter EXP ×120, Annulith, Fons, Beetle Coins, Anomaly Material Selection Box I. Updated Neverness to Everness (NTE) Global server guide.
Fast Answer
- Region: Miguel District · Difficulty: Easy
- Rewards: Hunter EXP ×120 · Annulith · Fons · Beetle Coins · Anomaly Material Selection Box I
- Full list: NTE anomaly commissions · strategy anomaly guide
- Note: Soothe then defeat Rain-sweeping Maid east of Wertheimer Tower.
Clearing After Snowfall Overview
**Clearing After Snowfall** is an **Easy** **Miguel District** commission against **Rain-sweeping Maid** — a Bio anomaly hanging outside a roadside house **east of Wertheimer Tower** (south of Whitetail Ridge Road). Approaching triggers localized **snow weather**. Soothe attempt fails; you must defeat her to restore the area. Hunter EXP ×120, no Arc.
How to Complete
- Track **Clearing After Snowfall** on the Anomagram → house east of **Wertheimer Tower**, Miguel District
- Travel to the marked roadside home — snow overlays the zone even when the wider district is clear
- Spot **Rain-sweeping Maid** hanging from the building exterior
- Interact to **soothe** the maid — she turns hostile and the battle begins immediately
- Defeat **Rain-sweeping Maid** — see boss section for the invulnerability phase
- Weather around the house returns to normal on victory
- If the maid does not appear, toggle **rain / snow** world weather and revisit — she spawns on wet-weather days
Rain-sweeping Maid — Weakness & Strategy
**Boss:** Rain-sweeping Maid · **Weakness:** check the team-select weakness icon — not listed in verified commission references
- Occasionally enters a fully **invulnerable** phase — watch for overlapping red rings
- **Parry** when the outer ring collapses into the inner circle to break invulnerability and open damage
- Fires charged **energy blasts** in pairs — dodge then counter during vulnerable windows
- Easy-class HP; low Hunter Level teams clear once the parry timing is learned
Rewards
- Hunter EXP ×120
- Annulith
- Fons
- Beetle Coins
- Anomaly Material Selection Box I
- No free Arc on this commission.